Floors & Worlds
About Floors
Soul Knight features multiple floors, each with increasing difficulty and unique environments. Players must navigate through rooms filled with enemies and obstacles to reach the boss at the end of each floor.
Floor Structure
1st Floor - Dungeon
Theme: Ancient stone dungeons with goblin inhabitants
Difficulty: Easy - A good starting point for beginners
Main Enemies: Goblins, Goblin Guards, Elite Goblin Guards
Bosses: Easter Bunny, Devil's Snare, Goblin Priest, Christmas Treant
2nd Floor - Forest/Desert
Theme: Natural environments with wildlife and plant enemies
Difficulty: Medium - Increased enemy variety and attack patterns
Main Enemies: Boars, Cacti, Flowers, Wildlife creatures
Bosses: Various nature-themed bosses
3rd Floor - Volcano/Ice Caves
Theme: Extreme elemental environments
Difficulty: Hard - Challenging enemies with elemental attacks
Main Enemies: Fire Goblins, Ice creatures, Elemental beings
Bosses: Powerful elemental bosses
Floor Features
Rooms
Each floor consists of multiple rooms connected by doors. Some rooms contain enemies, while others may have NPCs, treasure chests, or special challenges.
Safe Rooms
Special rooms where players can rest, buy items from traders, or interact with NPCs without being attacked.
Boss Rooms
The final room of each floor where players face a powerful boss. Defeating the boss opens a portal to the next floor.
More detailed floor information coming soon...