Floors & Worlds

About Floors

Soul Knight features multiple floors, each with increasing difficulty and unique environments. Players must navigate through rooms filled with enemies and obstacles to reach the boss at the end of each floor.

Floor Structure

1st Floor - Dungeon

Theme: Ancient stone dungeons with goblin inhabitants

Difficulty: Easy - A good starting point for beginners

Main Enemies: Goblins, Goblin Guards, Elite Goblin Guards

Bosses: Easter Bunny, Devil's Snare, Goblin Priest, Christmas Treant

2nd Floor - Forest/Desert

Theme: Natural environments with wildlife and plant enemies

Difficulty: Medium - Increased enemy variety and attack patterns

Main Enemies: Boars, Cacti, Flowers, Wildlife creatures

Bosses: Various nature-themed bosses

3rd Floor - Volcano/Ice Caves

Theme: Extreme elemental environments

Difficulty: Hard - Challenging enemies with elemental attacks

Main Enemies: Fire Goblins, Ice creatures, Elemental beings

Bosses: Powerful elemental bosses

Floor Features

Rooms

Each floor consists of multiple rooms connected by doors. Some rooms contain enemies, while others may have NPCs, treasure chests, or special challenges.

Safe Rooms

Special rooms where players can rest, buy items from traders, or interact with NPCs without being attacked.

Boss Rooms

The final room of each floor where players face a powerful boss. Defeating the boss opens a portal to the next floor.

More detailed floor information coming soon...